Category:Konami: Difference between revisions

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!MAME game name
!MAME game name
|-
|-
|  || GX578 || || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=gwarrior Galactic Warriors]
|  || GX578 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [http://adb.arcadeitalia.net/?mame=gwarrior Galactic Warriors]
|-
|-
|  || GX604 || || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=blkpnthr Black Panther]
|  || GX636 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 RAM keeping board] || [http://adb.arcadeitalia.net/?mame=btltryst Battle Tryst (ver JAC)]<br>[[Heat of Eleven '98 (ver EAA)]]<br>[http://adb.arcadeitalia.net/?mame=polystar Tobe! Polystars (ver JAA)]
|-
|-
| || GX636 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 RAM keeping PCB] || [http://adb.arcadeitalia.net/?mame=btltryst Battle Tryst (ver JAC)]<br>[[Heat of Eleven '98 (ver EAA)]]<br>[http://adb.arcadeitalia.net/?mame=polystar Tobe! Polystars (ver JAA)]
| 0000047043 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 sound + RAM keeping board] || [http://adb.arcadeitalia.net/?mame=evilngt Evil Night (ver UBA)]<br>[http://adb.arcadeitalia.net/?mame=evilngte Evil Night (ver EAA)]<br>[http://adb.arcadeitalia.net/?mame=hellngt Hell Night (ver EAA)]
|-
|-
| || GX712 || || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=kittenk Kitten Kaboodle]<br>[http://adb.arcadeitalia.net/?mame=nyanpani Nyan Nyan Panic (Japan)]
| 0000081562 || GSAN1 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigs.cpp konamigs main board] || [http://adb.arcadeitalia.net/?mame=ddrkids Dance Dance Revolution Kids (GQAN4 JAA)]<br>[http://adb.arcadeitalia.net/?mame=musclhit Muscle Ranking Kinniku Banzuke Spray Hitter]
|-
|-
| || GX787 || || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=citybomb City Bomber (World)]<br>[http://adb.arcadeitalia.net/?mame=citybombj City Bomber (Japan)]
| 0000083228 || no code || AMP || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigs.cpp konamigs sound board] || [http://adb.arcadeitalia.net/?mame=musclhit Muscle Ranking Kinniku Banzuke Spray Hitter]
|-
|-
| 0000047043 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 sound + RAM keeping PCB] || [http://adb.arcadeitalia.net/?mame=evilngt Evil Night (ver UBA)]<br>[http://adb.arcadeitalia.net/?mame=evilngte Evil Night (ver EAA)]<br>[http://adb.arcadeitalia.net/?mame=hellngt Hell Night (ver EAA)]
| 0000093472 || GQAN4 || AMP || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigs.cpp konamigs sound board] || [http://adb.arcadeitalia.net/?mame=ddrkids Dance Dance Revolution Kids (GQAN4 JAA)]
|-
|-
| 0000081562 || GSAN1 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigs.cpp konamigs main PCB] || [http://adb.arcadeitalia.net/?mame=ddrkids Dance Dance Revolution Kids (GQAN4 JAA)]<br>[http://adb.arcadeitalia.net/?mame=musclhit Muscle Ranking Kinniku Banzuke Spray Hitter]
| 110270550000 ||  || MG-3 ||  sub I/O board || Toukyuu Oukoku Gashaan
|-
| 0000083228 || no code || AMP || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigs.cpp konamigs sound PCB] || [http://adb.arcadeitalia.net/?mame=musclhit Muscle Ranking Kinniku Banzuke Spray Hitter]
|-
| 0000093472 || GQAN4 || AMP || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigs.cpp konamigs sound PCB] || [http://adb.arcadeitalia.net/?mame=ddrkids Dance Dance Revolution Kids (GQAN4 JAA)]
|-
| 110270550000 ||  || MG-3 ||  sub I/O PCB || Toukyuu Oukoku Gashaan
|-
|-
| 2000146B || GX330 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp hyperspt EPROMs board] || [http://adb.arcadeitalia.net/?mame=hyperspt Hyper Sports]<br>[[Road Fighter (bootleg GX330 conversion)]]
| 2000146B || GX330 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hyperspt.cpp hyperspt EPROMs board] || [http://adb.arcadeitalia.net/?mame=hyperspt Hyper Sports]<br>[[Road Fighter (bootleg GX330 conversion)]]
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| 2000185B || GX469 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/mikie.cpp mikiej main board] || [http://adb.arcadeitalia.net/?mame=mikiej Shinnyuushain Tooru-kun]
| 2000185B || GX469 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/mikie.cpp mikiej main board] || [http://adb.arcadeitalia.net/?mame=mikiej Shinnyuushain Tooru-kun]
|-
|-
| 200204C || GX400 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [[Hyper Crash (version C)]]<br>[[Nemesis (ROM version)]]<br>[http://adb.arcadeitalia.net/?mame=salamandt Salamander (Tecfri license)]
| 201017A || GX604 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [http://adb.arcadeitalia.net/?mame=blkpnthr Black Panther]
|-
| 200204C || GX400 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis video board] || [[http://adb.arcadeitalia.net/?mame=citybombj City Bomber (Japan)]<br>[http://adb.arcadeitalia.net/?mame=citybomb City Bomber (World)]<br>[[Hyper Crash (version C)]]<br>[[Nemesis (ROM version)]]<br>[http://adb.arcadeitalia.net/?mame=salamandt Salamander (Tecfri license)]
|-
|-
| 200225A || GX577 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/gberet.cpp gberet] || [http://adb.arcadeitalia.net/?mame=gberet Green Beret]<br>[http://adb.arcadeitalia.net/?mame=rushatck Rush'n Attack (US)]
| 200225A || GX577 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/gberet.cpp gberet] || [http://adb.arcadeitalia.net/?mame=gberet Green Beret]<br>[http://adb.arcadeitalia.net/?mame=rushatck Rush'n Attack (US)]
|-
|-
| 201000A || GX400 ||  || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [[Nemesis (ROM version)]]<br>[http://adb.arcadeitalia.net/?mame=nemesisuk Nemesis (World?, ROM version)]
| 201000A || GX400 ||  || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [[Nemesis (ROM version)]]<br>[http://adb.arcadeitalia.net/?mame=nemesisuk Nemesis (World?, ROM version)]
|-
|-
| 201012A || GX587 ||  || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=lifefrce Lifeforce (US)]<br>[http://adb.arcadeitalia.net/?mame=lifefrcej Lifeforce (Japan)]<br>[http://adb.arcadeitalia.net/?mame=salamand Salamander (version D)]<br>[http://adb.arcadeitalia.net/?mame=salamandj Salamander (version J)]<br>[http://adb.arcadeitalia.net/?mame=salamandt Salamander (Tecfri license)]
| 201012A || GX587 ||  || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [http://adb.arcadeitalia.net/?mame=lifefrce Lifeforce (US)]<br>[http://adb.arcadeitalia.net/?mame=lifefrcej Lifeforce (Japan)]<br>[http://adb.arcadeitalia.net/?mame=salamand Salamander (version D)]<br>[http://adb.arcadeitalia.net/?mame=salamandj Salamander (version J)]<br>[http://adb.arcadeitalia.net/?mame=salamandt Salamander (Tecfri license)]
|-
|-
| 201020A || GX602 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp wecleman main board] || [http://adb.arcadeitalia.net/?mame=wecleman WEC Le Mans 24 (v2.01)]
| 201020A || GX602 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp wecleman main board] || [http://adb.arcadeitalia.net/?mame=wecleman WEC Le Mans 24 (v2.01)]
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| 201023 || GX602 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp wecleman video board] || [http://adb.arcadeitalia.net/?mame=wecleman WEC Le Mans 24 (v2.01)]
| 201023 || GX602 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp wecleman video board] || [http://adb.arcadeitalia.net/?mame=wecleman WEC Le Mans 24 (v2.01)]
|-
|-
| 250093A || GX790 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [[Hyper Crash (version C)]]<br>[http://adb.arcadeitalia.net/?mame=hcrash Hyper Crash (version D)]
| 250093A || GX790 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [[Hyper Crash (version C)]]<br>[http://adb.arcadeitalia.net/?mame=hcrash Hyper Crash (version D)]
|-
| 250102A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [[http://adb.arcadeitalia.net/?mame=citybombj City Bomber (Japan)]<br>[http://adb.arcadeitalia.net/?mame=citybomb City Bomber (World)]<br>[http://adb.arcadeitalia.net/?mame=kittenk Kitten Kaboodle]<br>[http://adb.arcadeitalia.net/?mame=nyanpani Nyan Nyan Panic (Japan)]
|-
|-
| 300394A || GX507 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/jailbrek.cpp jailbrek] || [http://adb.arcadeitalia.net/?mame=jailbrek Jail Break]
| 300394A || GX507 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/jailbrek.cpp jailbrek] || [http://adb.arcadeitalia.net/?mame=jailbrek Jail Break]
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| 300424A || GX560 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/ironhors.cpp ironhors] || [http://adb.arcadeitalia.net/?mame=ironhors Iron Horse (version K)]<br>[http://adb.arcadeitalia.net/?mame=ironhorsh Iron Horse (version H)]
| 300424A || GX560 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/ironhors.cpp ironhors] || [http://adb.arcadeitalia.net/?mame=ironhors Iron Horse (version K)]<br>[http://adb.arcadeitalia.net/?mame=ironhorsh Iron Horse (version H)]
|-
|-
| 300456A || no code || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx system PCB type 2] || [http://adb.arcadeitalia.net/?mame=dragoona Dragoon Might (ver AAB)]<br>Dragoon Might (ver EAA)<br>[http://adb.arcadeitalia.net/?mame=dragoonj Dragoon Might (ver JAA)]
| 300456A || no code || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx system board type 2] || [http://adb.arcadeitalia.net/?mame=dragoona Dragoon Might (ver AAB)]<br>Dragoon Might (ver EAA)<br>[http://adb.arcadeitalia.net/?mame=dragoonj Dragoon Might (ver JAA)]
|-
|-
| 300769A || GX476<br>GX477 || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/zr107.cpp Konami 'ZR107' CPU board] || [http://adb.arcadeitalia.net/?mame=midnrun Midnight Run: Road Fighter 2 (EAA, Euro v1.11)]<br>[http://adb.arcadeitalia.net/?mame=midnruna Midnight Run: Road Fighter 2 (AAA, Asia v1.10, older sound program)]<br>[http://adb.arcadeitalia.net/?mame=midnruna2 Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program)]<br>[http://adb.arcadeitalia.net/?mame=midnrunj Midnight Run: Road Fighter 2 (JAD, Japan v1.10)]
| 300769A || GX476<br>GX477 || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/zr107.cpp Konami 'ZR107' CPU board] || [http://adb.arcadeitalia.net/?mame=midnrun Midnight Run: Road Fighter 2 (EAA, Euro v1.11)]<br>[http://adb.arcadeitalia.net/?mame=midnruna Midnight Run: Road Fighter 2 (AAA, Asia v1.10, older sound program)]<br>[http://adb.arcadeitalia.net/?mame=midnruna2 Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program)]<br>[http://adb.arcadeitalia.net/?mame=midnrunj Midnight Run: Road Fighter 2 (JAD, Japan v1.10)]
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| 301331 || GV021<br>ZV610 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp Konami GV System (aka "Baby Phoenix") - Arcade PSX Hardware] || [http://adb.arcadeitalia.net/?mame=hyperath Hyper Athlete (GV021 Japan 1.00)]
| 301331 || GV021<br>ZV610 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp Konami GV System (aka "Baby Phoenix") - Arcade PSX Hardware] || [http://adb.arcadeitalia.net/?mame=hyperath Hyper Athlete (GV021 Japan 1.00)]
|-
|-
| 301798A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game PCB type 4] ||  
| 301798A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game board type 4] ||  
|-
|-
| 301957A || GS471 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal020.cpp Konami 68EC020/VGA based medal games] || [http://adb.arcadeitalia.net/?mame=gs471 Unknown medal game GS471]
| 301957A || GS471 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal020.cpp Konami 68EC020/VGA based medal games] || [http://adb.arcadeitalia.net/?mame=gs471 Unknown medal game GS471]
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| 302160 || GX633 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/contra.cpp contra] || [http://adb.arcadeitalia.net/?mame=contrae Contra (US / Asia, set 3)]<br>[http://adb.arcadeitalia.net/?mame=contrabj1 Contra (Japan bootleg, set 2)]<br>[http://adb.arcadeitalia.net/?mame=gryzor Gryzor (set 1)]
| 302160 || GX633 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/contra.cpp contra] || [http://adb.arcadeitalia.net/?mame=contrae Contra (US / Asia, set 3)]<br>[http://adb.arcadeitalia.net/?mame=contrabj1 Contra (Japan bootleg, set 2)]<br>[http://adb.arcadeitalia.net/?mame=gryzor Gryzor (set 1)]
|-
|-
| 302190A || GX687 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" main PCB] || [http://adb.arcadeitalia.net/?mame=gradius2 Gradius II - GOFER no Yabou (Japan New Ver.)]
| 302190A || GX687 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" main board] || [http://adb.arcadeitalia.net/?mame=gradius2 Gradius II - GOFER no Yabou (Japan New Ver.)]
|-
|-
| 302190B || GX785 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" main PCB] || [http://adb.arcadeitalia.net/?mame=gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)]<br>[http://adb.arcadeitalia.net/?mame=gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)]
| 302190B || GX785 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" main board] || [http://adb.arcadeitalia.net/?mame=gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)]<br>[http://adb.arcadeitalia.net/?mame=gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)]
|-
|-
| 302191A || GX785 || AICA AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" video PCB] || [http://adb.arcadeitalia.net/?mame=gradius2 Gradius II - GOFER no Yabou (Japan New Ver.)]
| 302191A || GX785 || AICA AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" video board] || [http://adb.arcadeitalia.net/?mame=gradius2 Gradius II - GOFER no Yabou (Japan New Ver.)]
|-
|-
| 302191B || GX785 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" main PCB] || [http://adb.arcadeitalia.net/?mame=gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)]<br>[http://adb.arcadeitalia.net/?mame=gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)]
| 302191B || GX785 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" main board] || [http://adb.arcadeitalia.net/?mame=gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)]<br>[http://adb.arcadeitalia.net/?mame=gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)]
|-
|-
| 350507B || GX611 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp combatsc] || [http://adb.arcadeitalia.net/?mame=combatsc Combat School (joystick)]<br>[http://adb.arcadeitalia.net/?mame=combatsct Combat School (trackball)]<br>[http://adb.arcadeitalia.net/?mame=combatscj Combat School (Japan trackball)]
| 350507B || GX611 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/combatsc.cpp combatsc] || [http://adb.arcadeitalia.net/?mame=combatsc Combat School (joystick)]<br>[http://adb.arcadeitalia.net/?mame=combatsct Combat School (trackball)]<br>[http://adb.arcadeitalia.net/?mame=combatscj Combat School (Japan trackball)]
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|-
|-
| 350794A || GX775 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp scontra main board] || [http://adb.arcadeitalia.net/?mame=scontra Super Contra (set 1)]<br>[http://adb.arcadeitalia.net/?mame=scontraa Super Contra (set 2)]
| 350794A || GX775 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp scontra main board] || [http://adb.arcadeitalia.net/?mame=scontra Super Contra (set 1)]<br>[http://adb.arcadeitalia.net/?mame=scontraa Super Contra (set 2)]
|-
| 350808A || GX768 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hcastle.cpp hcastle main board] || [http://adb.arcadeitalia.net/?mame=hcastle Haunted Castle (version K)]
|-
|-
| 350860A || GX763 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp hotchasea ROMs board] || [http://adb.arcadeitalia.net/?mame=hotchase Hot Chase (set 1)]<br>[http://adb.arcadeitalia.net/?mame=hotchasea Hot Chase (set 2)]
| 350860A || GX763 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp hotchasea ROMs board] || [http://adb.arcadeitalia.net/?mame=hotchase Hot Chase (set 1)]<br>[http://adb.arcadeitalia.net/?mame=hotchasea Hot Chase (set 2)]
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| 350958 || no code || AI A-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp thunderx, scontra ROMs board] || [http://adb.arcadeitalia.net/?mame=scontra Super Contra]<br>Thunder Cross (different rev)
| 350958 || no code || AI A-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp thunderx, scontra ROMs board] || [http://adb.arcadeitalia.net/?mame=scontra Super Contra]<br>Thunder Cross (different rev)
|-
|-
| 351024A || no code || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/mainevt.cpp mainevt] || [[Devastators (ver. 2)]]
| 351024A || no code || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/mainevt.cpp mainevt] || [[Devastators (ver. 2)]]<br>[http://adb.arcadeitalia.net/?mame=mainevto The Main Event (4 Players ver. F)]
|-
| 351170A || GX878 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp crazycop, gbusters] || [http://adb.arcadeitalia.net/?mame=crazycop Crazy Cop (Japan)]<br>[http://adb.arcadeitalia.net/?mame=gbusters Gang Busters (set 1)]<br>[http://adb.arcadeitalia.net/?mame=gbusters Gang Busters (set 2)]
|-
|-
| 351170A || GX878? || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp crazycop] || [http://adb.arcadeitalia.net/?mame=crazycop Crazy Cop (Japan)]
| 351170B || GX873? || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp thunderx] || Thunder Cross (different rev)
|-
|-
| 351170B || GX873? || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/thunderx.cpp thunderx, gbusters main board] || [http://adb.arcadeitalia.net/?mame=gbusters Gang Busters (set 1)]<br>Thunder Cross (different rev)
| 351171A || GX861 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/88games.cpp 88games] || [http://adb.arcadeitalia.net/?mame=88games '88 Games]<br>[http://adb.arcadeitalia.net/?mame=konami88 Konami '88]<br>[http://adb.arcadeitalia.net/?mame=hypsptsp Hyper Sports Special (Japan)]
|-
|-
| 351392A || GX808 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp tmnt] || [http://adb.arcadeitalia.net/?mame=mia M.I.A. - Missing in Action (version T)]
| 351392A || GX808 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp tmnt] || [http://adb.arcadeitalia.net/?mame=mia M.I.A. - Missing in Action (version T)]
Line 143: Line 145:
| 352439B || GX060 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp tmnt] || [http://adb.arcadeitalia.net/?mame=blswhstla Bells & Whistles (Asia, version M)]
| 352439B || GX060 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/tmnt.cpp tmnt] || [http://adb.arcadeitalia.net/?mame=blswhstla Bells & Whistles (Asia, version M)]
|-
|-
| 352473 || GX412 || || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=twinbee TwinBee (ROM version)]
| 352473 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis main board] || [http://adb.arcadeitalia.net/?mame=gradius Gradius (Japan, ROM version)]<br>[http://adb.arcadeitalia.net/?mame=konamigt Konami GT]<br>[http://adb.arcadeitalia.net/?mame=rf2 Konami RF2 - Red Fighter]<br>[http://adb.arcadeitalia.net/?mame=twinbee TwinBee (ROM version)]
|-
| 352473 || GX456 ||  || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=gradius Gradius (Japan, ROM version)]
|-
| 352473 || GX561 ||  || [https://github.com/mamedev/mame/blob/master/src/mame/konami/nemesis.cpp nemesis] || [http://adb.arcadeitalia.net/?mame=konamigt Konami GT]<br>[http://adb.arcadeitalia.net/?mame=rf2 Konami RF2 - Red Fighter]
|-
|-
| 352673 || MAX352M || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/gijoe.cpp gijoe ROMs board] || [http://adb.arcadeitalia.net/?mame=gijoeua G.I. Joe (US, UAA)]
| 352673 || MAX352M || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/gijoe.cpp gijoe ROMs board] || [http://adb.arcadeitalia.net/?mame=gijoeua G.I. Joe (US, UAA)]
Line 177: Line 175:
| 353401A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/mystwarr.cpp mystwarr] || [http://adb.arcadeitalia.net/?mame=metamrph Metamorphic Force (ver EAA)]
| 353401A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/mystwarr.cpp mystwarr] || [http://adb.arcadeitalia.net/?mame=metamrph Metamorphic Force (ver EAA)]
|-
|-
| 354192B || no code || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx system PCB type 1B] || [[Fantastic Journey (ver AAA)]]<br>[http://adb.arcadeitalia.net/?mame=gokuparo Gokujyou Parodius (ver JAD)]<br>[[Soccer Superstars (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssu Soccer Superstars (ver UAC)]<br>[[Soccer Superstars (ver JAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssja Soccer Superstars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=soccerssa Soccer Superstars (ver AAA)]
| 354192B || no code || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx system board type 1B] || [[Fantastic Journey (ver AAA)]]<br>[http://adb.arcadeitalia.net/?mame=gokuparo Gokujyou Parodius (ver JAD)]<br>[[Soccer Superstars (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssu Soccer Superstars (ver UAC)]<br>[[Soccer Superstars (ver JAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssja Soccer Superstars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=soccerssa Soccer Superstars (ver AAA)]
|-
|-
| 354192C || no code || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx system PCB type 1C] || [http://adb.arcadeitalia.net/?mame=opengolf Konami's Open Golf Championship (ver EAE)]<br>[[Racin' Force (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=racinfrcu Racin' Force (ver UAB)]<br>[[Winning Spike (ver AAA)]]
| 354192C || no code || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx system board type 1C] || [http://adb.arcadeitalia.net/?mame=opengolf Konami's Open Golf Championship (ver EAE)]<br>[[Racin' Force (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=racinfrcu Racin' Force (ver UAB)]<br>[[Winning Spike (ver AAA)]]
|-
|-
| 354207B || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub PCB type 1B] || [[Racin' Force (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=racinfrcu Racin' Force (ver UAB)]
| 354207B || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub board type 1B] || [[Racin' Force (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=racinfrcu Racin' Force (ver UAB)]
|-
|-
| 354836A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub PCB type 3] || [[Soccer Superstars (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssu Soccer Superstars (ver UAC)]<br>[[Soccer Superstars (ver JAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssja Soccer Superstars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=soccerssa Soccer Superstars (ver AAA)]
| 354836A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub board type 3] || [[Soccer Superstars (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssu Soccer Superstars (ver UAC)]<br>[[Soccer Superstars (ver JAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssja Soccer Superstars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=soccerssa Soccer Superstars (ver AAA)]
|-
|-
| 400625A || GS562 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal68k.cpp Konami 68000 based medal games main PCB] || [http://adb.arcadeitalia.net/?mame=kattobas Kattobase Power Pro Kun]<br>[http://adb.arcadeitalia.net/?mame=pikkaric Pikkari Chance]<br>[http://adb.arcadeitalia.net/?mame=unkkonmd unknown Konami medal game (game code GS662)]<br>[http://adb.arcadeitalia.net/?mame=konslot Unknown Konami slot medal game (set 1)]<br>[http://adb.arcadeitalia.net/?mame=konslot2 Unknown Konami slot medal game (set 2)]<br>[http://adb.arcadeitalia.net/?mame=spcpokan Space Pokan]
| 400625A || GS562 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal68k.cpp Konami 68000 based medal games main board] || [http://adb.arcadeitalia.net/?mame=kattobas Kattobase Power Pro Kun]<br>[http://adb.arcadeitalia.net/?mame=pikkaric Pikkari Chance]<br>[http://adb.arcadeitalia.net/?mame=unkkonmd unknown Konami medal game (game code GS662)]<br>[http://adb.arcadeitalia.net/?mame=konslot Unknown Konami slot medal game (set 1)]<br>[http://adb.arcadeitalia.net/?mame=konslot2 Unknown Konami slot medal game (set 2)]<br>[http://adb.arcadeitalia.net/?mame=spcpokan Space Pokan]
|-
|-
| 400630A || GS468 || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/giclassic.cpp Konami GI-Classic EX satellite PCB] || [http://adb.arcadeitalia.net/?mame=giclasex GI-Classic EX (satellite terminal)]
| 400630A || GS468 || AI AM-2 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/giclassic.cpp Konami GI-Classic EX satellite board] || [http://adb.arcadeitalia.net/?mame=giclasex GI-Classic EX (satellite terminal)]
|-
|-
| 402034 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/gberet.cpp as a substitute for K824-501 in gberet, rushatck] || [http://adb.arcadeitalia.net/?mame=gberet Green Beret]<br>[http://adb.arcadeitalia.net/?mame=rushatck Rush'n Attack (US)]
| 402034 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/gberet.cpp as a substitute for K824-501 in gberet, rushatck] || [http://adb.arcadeitalia.net/?mame=gberet Green Beret]<br>[http://adb.arcadeitalia.net/?mame=rushatck Rush'n Attack (US)]
Line 195: Line 193:
| 402079 || GX602 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp wecleman sound board] || [http://adb.arcadeitalia.net/?mame=wecleman WEC Le Mans 24 (v2.01)]
| 402079 || GX602 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/wecleman.cpp wecleman sound board] || [http://adb.arcadeitalia.net/?mame=wecleman WEC Le Mans 24 (v2.01)]
|-
|-
| 402145A || GX785 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" ROMs PCB] || [http://adb.arcadeitalia.net/?mame=gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)]<br>[http://adb.arcadeitalia.net/?mame=gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)]
| 402145A || GX785 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/twin16.cpp Konami "Twin16" ROMs board] || [http://adb.arcadeitalia.net/?mame=gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)]<br>[http://adb.arcadeitalia.net/?mame=gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)]
|-
|-
| 402218 || ? || ? || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal.cpp Konami Z80 based medal games (GX tilemaps)] ||  
| 402218 || ? || ? || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal.cpp Konami Z80 based medal games (GX tilemaps)] ||  
Line 205: Line 203:
| 402613 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/tgtpanic.cpp tgtpanic] || [http://adb.arcadeitalia.net/?mame=tgtpanic Target Panic]
| 402613 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/tgtpanic.cpp tgtpanic] || [http://adb.arcadeitalia.net/?mame=tgtpanic Target Panic]
|-
|-
| 402642 || GV053 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp Konami GV System (aka "Baby Phoenix") input PCB - Arcade PSX Hardware] || [http://adb.arcadeitalia.net/?mame=btchamp Beat the Champ (GV053 UAA01)]
| 402642 || GV053 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigv.cpp Konami GV System (aka "Baby Phoenix") input board - Arcade PSX Hardware] || [http://adb.arcadeitalia.net/?mame=btchamp Beat the Champ (GV053 UAA01)]
|-
|-
| 403045B || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 system PCB] || [http://adb.arcadeitalia.net/?mame=btltryst Battle Tryst (ver JAC)]<br>[http://adb.arcadeitalia.net/?mame=evilngt Evil Night (ver UBA)]<br>[http://adb.arcadeitalia.net/?mame=evilngte Evil Night (ver EAA)]<br>[[Heat of Eleven '98 (ver EAA)]]<br>[http://adb.arcadeitalia.net/?mame=hellngt Hell Night (ver EAA)]<br>[http://adb.arcadeitalia.net/?mame=polystar Tobe! Polystars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=totlvice Total Vice (ver EBA)]<br>[http://adb.arcadeitalia.net/?mame=totlvica Total Vice (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=totlvicj Total Vice (ver JAD)]<br>[http://adb.arcadeitalia.net/?mame=totlvicu Total Vice (ver UAC)]
| 403045B || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 system board] || [http://adb.arcadeitalia.net/?mame=btltryst Battle Tryst (ver JAC)]<br>[http://adb.arcadeitalia.net/?mame=evilngt Evil Night (ver UBA)]<br>[http://adb.arcadeitalia.net/?mame=evilngte Evil Night (ver EAA)]<br>[[Heat of Eleven '98 (ver EAA)]]<br>[http://adb.arcadeitalia.net/?mame=hellngt Hell Night (ver EAA)]<br>[http://adb.arcadeitalia.net/?mame=polystar Tobe! Polystars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=totlvice Total Vice (ver EBA)]<br>[http://adb.arcadeitalia.net/?mame=totlvica Total Vice (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=totlvicj Total Vice (ver JAD)]<br>[http://adb.arcadeitalia.net/?mame=totlvicu Total Vice (ver UAC)]
|-
|-
| 403327 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 sound PCB] || [http://adb.arcadeitalia.net/?mame=totlvice Total Vice (ver EBA)]<br>[http://adb.arcadeitalia.net/?mame=totlvica Total Vice (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=totlvicj Total Vice (ver JAD)]<br>[http://adb.arcadeitalia.net/?mame=totlvicu Total Vice (ver UAC)]
| 403327 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 sound board] || [http://adb.arcadeitalia.net/?mame=totlvice Total Vice (ver EBA)]<br>[http://adb.arcadeitalia.net/?mame=totlvica Total Vice (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=totlvicj Total Vice (ver JAD)]<br>[http://adb.arcadeitalia.net/?mame=totlvicu Total Vice (ver UAC)]
|-
|-
| 405204B || GX || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx Sub PCB type 2] || [http://adb.arcadeitalia.net/?mame=dragoona Dragoon Might (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=dragoonj Dragoon Might (ver JAA)]
| 405204B || GX || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx Sub board type 2] || [http://adb.arcadeitalia.net/?mame=dragoona Dragoon Might (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=dragoonj Dragoon Might (ver JAA)]
|-
|-
| 450589A || GX777 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/battlnts.cpp battlnts] || [http://adb.arcadeitalia.net/?mame=battlnts Battlantis (program code G)]<br>[http://adb.arcadeitalia.net/?mame=battlntsa Battlantis (program code F)]<br>[http://adb.arcadeitalia.net/?mame=battlntsj Battlantis (Japan, program code E)]
| 450589A || GX777 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/battlnts.cpp battlnts] || [http://adb.arcadeitalia.net/?mame=battlnts Battlantis (program code G)]<br>[http://adb.arcadeitalia.net/?mame=battlntsa Battlantis (program code F)]<br>[http://adb.arcadeitalia.net/?mame=battlntsj Battlantis (Japan, program code E)]
|-
|-
| 450591A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp labyrunr ROMs PCB] || [http://adb.arcadeitalia.net/?mame=labyrunrk Labyrinth Runner (World Ver. K)]
| 450591A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp labyrunr ROMs board] || [http://adb.arcadeitalia.net/?mame=labyrunrk Labyrinth Runner (World Ver. K)]
|-
|-
| 450613 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/contra.cpp contra ROMs PCB] || [http://adb.arcadeitalia.net/?mame=contrae Contra (US / Asia, set 3)]
| 450613 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/contra.cpp contra ROMs board] || [http://adb.arcadeitalia.net/?mame=contrae Contra (US / Asia, set 3)]
|-
|-
| 450739A || GX771 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp labyrunr main PCB] || [http://adb.arcadeitalia.net/?mame=labyrunrk Labyrinth Runner (World Ver. K)]
| 450739A || GX771 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp labyrunr main board] || [http://adb.arcadeitalia.net/?mame=labyrunrk Labyrinth Runner (World Ver. K)]
|-
|-
| 451847A || GX901 || no code || Konami Z80 based medal games || [http://adb.arcadeitalia.net/?mame=tsururin Tsururin Kun]
| 451847A || GX901 || no code || Konami Z80 based medal games || [http://adb.arcadeitalia.net/?mame=tsururin Tsururin Kun]
Line 227: Line 225:
| 452574A || ? || ? || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal.cpp Konami Z80 based medal games (GX tilemaps)] ||  
| 452574A || ? || ? || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konmedal.cpp Konami Z80 based medal games (GX tilemaps)] ||  
|-
|-
| 454204A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub PCB type 2A] || [[Fantastic Journey (ver AAA)]]<br>[http://adb.arcadeitalia.net/?mame=gokuparo Gokujyou Parodius (ver JAD]
| 454204A || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub board type 2A] || [[Fantastic Journey (ver AAA)]]<br>[http://adb.arcadeitalia.net/?mame=gokuparo Gokujyou Parodius (ver JAD]
|-
|-
| 454204B || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub PCB type 2B] || [http://adb.arcadeitalia.net/?mame=dragoona Dragoon Might (ver AAB)]<br>Dragoon Might (ver EAA)<br>[http://adb.arcadeitalia.net/?mame=dragoonj Dragoon Might (ver JAA)]
| 454204B || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub board type 2B] || [http://adb.arcadeitalia.net/?mame=dragoona Dragoon Might (ver AAB)]<br>Dragoon Might (ver EAA)<br>[http://adb.arcadeitalia.net/?mame=dragoonj Dragoon Might (ver JAA)]
|-
|-
| 454204C || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub PCB type 2C] || [http://adb.arcadeitalia.net/?mame=winspikej Winning Spike (ver JAA)]<br>[[Winning Spike (ver AAA)]]
| 454204C || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx game sub board type 2C] || [http://adb.arcadeitalia.net/?mame=winspikej Winning Spike (ver JAA)]<br>[[Winning Spike (ver AAA)]]
|-
|-
| 454366B || GX427 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx connector PCB] || [[Soccer Superstars (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssu Soccer Superstars (ver UAC)]<br>[[Soccer Superstars (ver JAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssja Soccer Superstars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=soccerssa Soccer Superstars (ver AAA)]
| 454366B || GX427 || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamigx.cpp konamigx connector board] || [[Soccer Superstars (ver EAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssu Soccer Superstars (ver UAC)]<br>[[Soccer Superstars (ver JAC)]]<br>[http://adb.arcadeitalia.net/?mame=soccerssja Soccer Superstars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=soccerssa Soccer Superstars (ver AAA)]
|-
|-
| A || GN715 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp hornet ROMs board] || [http://adb.arcadeitalia.net/?mame=sscopee Silent Scope (ver EAD, Ver 1.33)]
| A || GN715 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp hornet ROMs board] || [http://adb.arcadeitalia.net/?mame=sscopee Silent Scope (ver EAD, Ver 1.33)]
Line 239: Line 237:
| B || GN715 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp hornet main board] || [http://adb.arcadeitalia.net/?mame=sscopee Silent Scope (ver EAD, Ver 1.33)]
| B || GN715 || AI AM-1 || [https://github.com/mamedev/mame/blob/master/src/mame/konami/hornet.cpp hornet main board] || [http://adb.arcadeitalia.net/?mame=sscopee Silent Scope (ver EAD, Ver 1.33)]
|-
|-
| DFUP0882ZAM1 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 main PCB] || [http://adb.arcadeitalia.net/?mame=btltryst Battle Tryst (ver JAC)]<br>[http://adb.arcadeitalia.net/?mame=evilngt Evil Night (ver UBA)]<br>[http://adb.arcadeitalia.net/?mame=evilngte Evil Night (ver EAA)]<br>[[Heat of Eleven '98 (ver EAA)]]<br>[http://adb.arcadeitalia.net/?mame=hellngt Hell Night (ver EAA)]<br>[http://adb.arcadeitalia.net/?mame=polystar Tobe! Polystars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=totlvice Total Vice (ver EBA)]<br>[http://adb.arcadeitalia.net/?mame=totlvica Total Vice (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=totlvicj Total Vice (ver JAD)]<br>[http://adb.arcadeitalia.net/?mame=totlvicu Total Vice (ver UAC)]
| DFUP0882ZAM1 || no code || no code || [https://github.com/mamedev/mame/blob/master/src/mame/konami/konamim2.cpp konamim2 main board] || [http://adb.arcadeitalia.net/?mame=btltryst Battle Tryst (ver JAC)]<br>[http://adb.arcadeitalia.net/?mame=evilngt Evil Night (ver UBA)]<br>[http://adb.arcadeitalia.net/?mame=evilngte Evil Night (ver EAA)]<br>[[Heat of Eleven '98 (ver EAA)]]<br>[http://adb.arcadeitalia.net/?mame=hellngt Hell Night (ver EAA)]<br>[http://adb.arcadeitalia.net/?mame=polystar Tobe! Polystars (ver JAA)]<br>[http://adb.arcadeitalia.net/?mame=totlvice Total Vice (ver EBA)]<br>[http://adb.arcadeitalia.net/?mame=totlvica Total Vice (ver AAB)]<br>[http://adb.arcadeitalia.net/?mame=totlvicj Total Vice (ver JAD)]<br>[http://adb.arcadeitalia.net/?mame=totlvicu Total Vice (ver UAC)]
|}
|}

Revision as of 16:37, 13 August 2024

Games manufactured by Konami.
KONAMI page on System16.com

Cross-Reference
PWB number System Other Code MAME driver MAME game name
GX578 no code nemesis main board Galactic Warriors
GX636 no code konamim2 RAM keeping board Battle Tryst (ver JAC)
Heat of Eleven '98 (ver EAA)
Tobe! Polystars (ver JAA)
0000047043 no code no code konamim2 sound + RAM keeping board Evil Night (ver UBA)
Evil Night (ver EAA)
Hell Night (ver EAA)
0000081562 GSAN1 no code konamigs main board Dance Dance Revolution Kids (GQAN4 JAA)
Muscle Ranking Kinniku Banzuke Spray Hitter
0000083228 no code AMP konamigs sound board Muscle Ranking Kinniku Banzuke Spray Hitter
0000093472 GQAN4 AMP konamigs sound board Dance Dance Revolution Kids (GQAN4 JAA)
110270550000 MG-3 sub I/O board Toukyuu Oukoku Gashaan
2000146B GX330 no code hyperspt EPROMs board Hyper Sports
Road Fighter (bootleg GX330 conversion)
2000147C GX330 no code hyperspt main board Hyper Sports
Road Fighter (bootleg GX330 conversion)
2000182A GX469 no code mikiej ROMs board Shinnyuushain Tooru-kun
2000185B GX469 no code mikiej main board Shinnyuushain Tooru-kun
201017A GX604 no code nemesis main board Black Panther
200204C GX400 no code nemesis video board [City Bomber (Japan)
City Bomber (World)
Hyper Crash (version C)
Nemesis (ROM version)
Salamander (Tecfri license)
200225A GX577 no code gberet Green Beret
Rush'n Attack (US)
201000A GX400 nemesis main board Nemesis (ROM version)
Nemesis (World?, ROM version)
201012A GX587 nemesis main board Lifeforce (US)
Lifeforce (Japan)
Salamander (version D)
Salamander (version J)
Salamander (Tecfri license)
201020A GX602 no code wecleman main board WEC Le Mans 24 (v2.01)
201023 GX602 no code wecleman video board WEC Le Mans 24 (v2.01)
250093A GX790 no code nemesis main board Hyper Crash (version C)
Hyper Crash (version D)
250102A no code no code nemesis main board [City Bomber (Japan)
City Bomber (World)
Kitten Kaboodle
Nyan Nyan Panic (Japan)
300394A GX507 no code jailbrek Jail Break
300411A GX523 no code finalizr Finalizer - Super Transformation (set 1)
Finalizer - Super Transformation (set 2)
300424A GX560 no code ironhors Iron Horse (version K)
Iron Horse (version H)
300456A no code AI AM-2 konamigx system board type 2 Dragoon Might (ver AAB)
Dragoon Might (ver EAA)
Dragoon Might (ver JAA)
300769A GX476
GX477
AI AM-2 Konami 'ZR107' CPU board Midnight Run: Road Fighter 2 (EAA, Euro v1.11)
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, older sound program)
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program)
Midnight Run: Road Fighter 2 (JAD, Japan v1.10)
300816D GX477 AI AM-2 Konami 'ZR107' GFX board Midnight Run: Road Fighter 2 (EAA, Euro v1.11)
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, older sound program)
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program)
Midnight Run: Road Fighter 2 (JAD, Japan v1.10)
301331 GV021
ZV610
no code Konami GV System (aka "Baby Phoenix") - Arcade PSX Hardware Hyper Athlete (GV021 Japan 1.00)
301798A no code no code konamigx game board type 4
301957A GS471 no code Konami 68EC020/VGA based medal games Unknown medal game GS471
302008B GN672 AI AM-1 gticlub ROMs board Hang Pilot (ver UAA)
Solar Assault Revised (ver JAA)
302009A GN672 AI AM-1 gticlub main board Operation Thunder Hurricane (ver EAA)
Solar Assault Revised (ver JAA)
302063 GX621 no code gberet Mr. Goemon (Japan)
302067A GX631 no code jackal Jackal (World, 8-way Joystick)
302125 GX690 AICA AM-1 ddribble Double Dribble
302160 GX633 no code contra Contra (US / Asia, set 3)
Contra (Japan bootleg, set 2)
Gryzor (set 1)
302190A GX687 no code Konami "Twin16" main board Gradius II - GOFER no Yabou (Japan New Ver.)
302190B GX785 no code Konami "Twin16" main board Gradius II - GOFER no Yabou (Japan Old Ver.)
Gradius II - GOFER no Yabou (Japan Older Ver.)
302191A GX785 AICA AM-1 Konami "Twin16" video board Gradius II - GOFER no Yabou (Japan New Ver.)
302191B GX785 AI AM-1 Konami "Twin16" main board Gradius II - GOFER no Yabou (Japan Old Ver.)
Gradius II - GOFER no Yabou (Japan Older Ver.)
350507B GX611 no code combatsc Combat School (joystick)
Combat School (trackball)
Combat School (Japan trackball)
350611A GX797 no code bladestl Blades of Steel (version L, Trackball)
350760B GX770 no code ajax Ajax
350794A GX775 no code scontra main board Super Contra (set 1)
Super Contra (set 2)
350808A GX768 no code hcastle main board Haunted Castle (version K)
350860A GX763 AI AM-1 hotchasea ROMs board Hot Chase (set 1)
Hot Chase (set 2)
350861B GX763 no code hotchasea main board Hot Chase (set 1)
Hot Chase (set 2)
350958 no code AI A-1 thunderx, scontra ROMs board Super Contra
Thunder Cross (different rev)
351024A no code AI AM-1 mainevt Devastators (ver. 2)
The Main Event (4 Players ver. F)
351170A GX878 no code crazycop, gbusters Crazy Cop (Japan)
Gang Busters (set 1)
Gang Busters (set 2)
351170B GX873? no code thunderx Thunder Cross (different rev)
351171A GX861 no code 88games '88 Games
Konami '88
Hyper Sports Special (Japan)
351392A GX808 AI AM-1 tmnt M.I.A. - Missing in Action (version T)
351853A GX963 no code tmnt Teenage Mutant Hero Turtles (UK 2 Players, version U)
Teenage Mutant Ninja Turtles (US 4 Players, version R)
351864 GX875 no code aliens main board Aliens (US, H revision)
351880B GX945 no code gradius3 Gradius III (Japan, program code S, split)
351905A GX939 no code tmnt Lightning Fighters (World)
Lightning Fighters (Asia)
Lightning Fighters (US)
Trigon (Japan)
351920A no code AI A-1 aliens ROMs board Aliens (US, H revision)
352011A GX907 AI AM-2 tmnt Punk Shot (Japan 2 Players)
Punk Shot (Japan 2 Players, year hack)
352020B GX955 no code parodius Parodius DA! (World, set 1)
352065B GX069 no code gijoe G.I. Joe (World, EAB, set 1)
G.I. Joe (Asia, AA)
G.I. Joe (Japan, JAA)
G.I. Joe (US, UAA)
G.I. Joe (US, UAB)
G.I. Joe (World, EB8, prototype?)
352091 GX789 AI AM-1 overdriv Over Drive (set 1)
Over Drive (set 2)
Over Drive (set 3)
352292A no code no code vendetta Vendetta (World, 4 Players, ver. T)
352299B GX061 no code tmnt Golfing Greats (US, version K)
352346B GX072 no code simpsons The Simpsons (4 Players World, set 3)
352359B no code AI AM-2 tmnt Sunset Riders (2 Players ver EBC)
352359C no code AI AM-2 tmnt Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)
352439B GX060 no code tmnt Bells & Whistles (Asia, version M)
352473 no code no code nemesis main board Gradius (Japan, ROM version)
Konami GT
Konami RF2 - Red Fighter
TwinBee (ROM version)
352673 MAX352M no code gijoe ROMs board G.I. Joe (US, UAA)
352532B GX065 no code xmen X-Men (6 Players ver ECB)
352842A GX073 AI AM-2 tmnt Thunder Cross II (World)
352898B GX067 no code xexex Xexex (ver AAA)
Xexex (ver EAA)
352956 MAX352M AI A-1 gaiapolsu ROMs board Gaiapolis (ver UAF, smaller size EPROMs)
353018A GX065 no code xmen X-Men (2 Players ver EAA)
X-Men (4 Players ver JEA)
X-Men (4 Players ver ADA)
353060A GX191 no code lethal Lethal Enforcers (ver UAE, 11/19/92 15:04)
Lethal Enforcers (ver EAA, 09/09/92 09:44)
Lethal Enforcers (ver EAB, 10/14/92 19:53)
Lethal Enforcers (ver EAD, 11/11/92 10:52)
Lethal Enforcers (ver EAE, 11/19/92 16:24)
Lethal Enforcers (ver JAD, 12/04/92 17:16)
Lethal Enforcers (ver UAA, 08/17/92 21:38)
Lethal Enforcers (ver UAB, 09/01/92 11:12)
353126 no code no code moo Bucky O'Hare (ver EA)
Bucky O'Hare (ver AA)
Bucky O'Hare (ver JAA)
353261A no code AI AM-2 kpontoon Unknown Konami redemption gamePontoon (Konami)
353330 no code no code Konami Z80 based medal games Ganbare Goemon (medal game)
353344C no code no code rungun Run and Gun (ver EAA 1993 10.4)
353366A GX128 AI AM-2 mystwarr Martial Champion (ver EAA)
Mystic Warriors (ver EAA)
Mystic Warriors (ver JAA)
353396A no code AI AM-2 mystwarr Gaiapolis (ver EAF)
Gaiapolis (ver JAF)
Gaiapolis (ver UAF)
Gaiapolis (ver UAF, smaller size EPROMs)
353401A no code no code mystwarr Metamorphic Force (ver EAA)
354192B no code AI AM-2 konamigx system board type 1B Fantastic Journey (ver AAA)
Gokujyou Parodius (ver JAD)
Soccer Superstars (ver EAC)
Soccer Superstars (ver UAC)
Soccer Superstars (ver JAC)
Soccer Superstars (ver JAA)
Soccer Superstars (ver AAA)
354192C no code AI AM-2 konamigx system board type 1C Konami's Open Golf Championship (ver EAE)
Racin' Force (ver EAC)
Racin' Force (ver UAB)
Winning Spike (ver AAA)
354207B no code no code konamigx game sub board type 1B Racin' Force (ver EAC)
Racin' Force (ver UAB)
354836A no code no code konamigx game sub board type 3 Soccer Superstars (ver EAC)
Soccer Superstars (ver UAC)
Soccer Superstars (ver JAC)
Soccer Superstars (ver JAA)
Soccer Superstars (ver AAA)
400625A GS562 AI AM-1 Konami 68000 based medal games main board Kattobase Power Pro Kun
Pikkari Chance
unknown Konami medal game (game code GS662)
Unknown Konami slot medal game (set 1)
Unknown Konami slot medal game (set 2)
Space Pokan
400630A GS468 AI AM-2 Konami GI-Classic EX satellite board GI-Classic EX (satellite terminal)
402034 no code no code as a substitute for K824-501 in gberet, rushatck Green Beret
Rush'n Attack (US)
402036A no code no code finalizr Finalizer - Super Transformation (set 1)
402079 GX602 no code wecleman sound board WEC Le Mans 24 (v2.01)
402145A GX785 no code Konami "Twin16" ROMs board Gradius II - GOFER no Yabou (Japan Old Ver.)
Gradius II - GOFER no Yabou (Japan Older Ver.)
402218 ? ? Konami Z80 based medal games (GX tilemaps)
402378B GS660 AI A-4 Konami 68000 based medal games I/O connector Unknown Konami slot medal game (set 1)
Unknown Konami slot medal game (set 2)
402541B GS660 AI A-4 Konami 68000 based medal games I/O connector Unknown Konami slot medal game (set 1)
Unknown Konami slot medal game (set 2)
402613 no code no code tgtpanic Target Panic
402642 GV053 no code Konami GV System (aka "Baby Phoenix") input board - Arcade PSX Hardware Beat the Champ (GV053 UAA01)
403045B no code no code konamim2 system board Battle Tryst (ver JAC)
Evil Night (ver UBA)
Evil Night (ver EAA)
Heat of Eleven '98 (ver EAA)
Hell Night (ver EAA)
Tobe! Polystars (ver JAA)
Total Vice (ver EBA)
Total Vice (ver AAB)
Total Vice (ver JAD)
Total Vice (ver UAC)
403327 no code no code konamim2 sound board Total Vice (ver EBA)
Total Vice (ver AAB)
Total Vice (ver JAD)
Total Vice (ver UAC)
405204B GX no code konamigx Sub board type 2 Dragoon Might (ver AAB)
Dragoon Might (ver JAA)
450589A GX777 no code battlnts Battlantis (program code G)
Battlantis (program code F)
Battlantis (Japan, program code E)
450591A no code no code labyrunr ROMs board Labyrinth Runner (World Ver. K)
450613 no code no code contra ROMs board Contra (US / Asia, set 3)
450739A GX771 no code labyrunr main board Labyrinth Runner (World Ver. K)
451847A GX901 no code Konami Z80 based medal games Tsururin Kun
452093A no code no code Konami Z80 based medal games (TMNT tilemaps) Fuusen Pentai
Mario Roulette
Slime Kun
Tsurikko Penta
452574A ? ? Konami Z80 based medal games (GX tilemaps)
454204A no code no code konamigx game sub board type 2A Fantastic Journey (ver AAA)
Gokujyou Parodius (ver JAD
454204B no code no code konamigx game sub board type 2B Dragoon Might (ver AAB)
Dragoon Might (ver EAA)
Dragoon Might (ver JAA)
454204C no code no code konamigx game sub board type 2C Winning Spike (ver JAA)
Winning Spike (ver AAA)
454366B GX427 no code konamigx connector board Soccer Superstars (ver EAC)
Soccer Superstars (ver UAC)
Soccer Superstars (ver JAC)
Soccer Superstars (ver JAA)
Soccer Superstars (ver AAA)
A GN715 AI AM-1 hornet ROMs board Silent Scope (ver EAD, Ver 1.33)
B GN715 AI AM-1 hornet main board Silent Scope (ver EAD, Ver 1.33)
DFUP0882ZAM1 no code no code konamim2 main board Battle Tryst (ver JAC)
Evil Night (ver UBA)
Evil Night (ver EAA)
Heat of Eleven '98 (ver EAA)
Hell Night (ver EAA)
Tobe! Polystars (ver JAA)
Total Vice (ver EBA)
Total Vice (ver AAB)
Total Vice (ver JAD)
Total Vice (ver UAC)

Pages in category "Konami"

The following 57 pages are in this category, out of 57 total.