Category:Data East: Difference between revisions

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Games manufactured by Data East.
Games manufactured by Data East.<br>
[https://www.system16.com/museum.php?id=14 DATA EAST page on System16.com]<br>
[[Category:Manufacturer]]
[[Category:Manufacturer]]


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!MAME game name
!MAME game name
|-
|-
| 3002A ||  ||  || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/brkthru.cpp darwin main board] || [[Darwin 4078 (Japan)]]
| 3002A ||  ||  || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp darwin main board] || [[Darwin 4078 (Japan)]]
|-
|-
| 3002B ||  ||  || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/brkthru.cpp darwin ROMs board] || [[Darwin 4078 (Japan)]]
| 3002B ||  ||  || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp darwin ROMs board] || [[Darwin 4078 (Japan)]]
|-
|-
| CT-306513 ||  ||  || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp meikyuha ROMs board] || [[Meikyuu Hunter G (Japan, set 2)]]
| CT-306513 ||  ||  || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp meikyuha ROMs board] || [[Meikyuu Hunter G (Japan, bootleg)]]
|-
|-
| DE-0086B-0 || DE-0086 || GGM-01 || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/progolf.cpp progolf video board] || [http://adb.arcadeitalia.net/?mame=progolf 18 Holes Pro Golf (set 1)]<br>[http://adb.arcadeitalia.net/?mame=progolfa 18 Holes Pro Golf (set 2)]
| DE-0086B-0 || DE-0086 || GGM-01 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/progolf.cpp progolf video board] || [http://adb.arcadeitalia.net/?mame=progolf 18 Holes Pro Golf (set 1)]<br>[http://adb.arcadeitalia.net/?mame=progolfa 18 Holes Pro Golf (set 2)]
|-
|-
| DE-0087C-0 || DE-0087B-0 || GGM-02 || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/btime.cpp btime main+sound board] || [[Disco No.1 (Rev.F)]]
| DE-0087C-0 || DE-0087B-0 || GGM-02 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime main+sound board] || [[Disco No.1 (Rev.F)]]
|-
|-
| DE-0087C-0 || DE-0087B-0 || GGM-02 || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/progolf.cpp progolf main+sound board] || [http://adb.arcadeitalia.net/?mame=progolf 18 Holes Pro Golf (set 1)]<br>[http://adb.arcadeitalia.net/?mame=progolfa 18 Holes Pro Golf (set 2)]
| DE-0087C-0 || DE-0087B-0 || GGM-02 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/progolf.cpp progolf main+sound board] || [http://adb.arcadeitalia.net/?mame=progolf 18 Holes Pro Golf (set 1)]<br>[http://adb.arcadeitalia.net/?mame=progolfa 18 Holes Pro Golf (set 2)]
|-
|-
| DE-0106C-0 ||  || DSP-9 || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/btime.cpp btime video board] || [[Disco No.1 (Rev.F)]]
| DE-0106C-0 ||  || DSP-9 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime video board] || [[Disco No.1 (Rev.F)]]
|-
|-
| DE-013?C-0 ||  || DSP-6C || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/btime.cpp btime video board] || [http://adb.arcadeitalia.net/?mame=btime Burger Time (Data East set 1)]
| DE-013?C-0 ||  || DSP-6C || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime video board] || [http://adb.arcadeitalia.net/?mame=btime Burger Time (Data East set 1)]
|-
|-
| DE-0133C-0 ||  || BSI-6C || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/btime.cpp btime main+sound board] || [http://adb.arcadeitalia.net/?mame=btime Burger Time (Data East set 1)]
| DE-0133C-0 ||  || BSI-6C || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime main+sound board] || [http://adb.arcadeitalia.net/?mame=btime Burger Time (Data East set 1)]
|-
|-
| DE-0148-1 ||  || SSI-16 || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/liberate.cpp liberate main+sound board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer]
| DE-0148-1 ||  || SSI-16 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate main+sound board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer]
|-
|-
| DE-0157-1 ||  || CHB-01 || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/liberate.cpp liberate ROMs board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer]
| DE-0157-1 ||  || CHB-01 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate ROMs board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer]
|-
|-
| DE-0188-1 ||  || DSP-17A || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/liberate.cpp liberate video board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer]
| DE-0188-1 ||  || DSP-17A || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate video board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer]
|-
|-
| DE-0230-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/brkthru.cpp brkthru main+sound board] || [http://adb.arcadeitalia.net/?mame=brkthrut Break Thru (Tecfri license)]
| DE-0230-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp brkthru main+sound board] || [http://adb.arcadeitalia.net/?mame=brkthrut Break Thru (Tecfri license)]
|-
|-
| DE-0231-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/brkthru.cpp brkthru video board] || [http://adb.arcadeitalia.net/?mame=brkthrut Break Thru (Tecfri license)]
| DE-0231-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp brkthru video board] || [http://adb.arcadeitalia.net/?mame=brkthrut Break Thru (Tecfri license)]
|-
|-
| DE-0250-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 main+sound board] || [[Captain Silver (World)]]
| DE-0250-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 main+sound board] || [[Captain Silver (World)]]
|-
|-
| DE-0251-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 video board] || [[Captain Silver (World)]]
| DE-0251-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [[Captain Silver (World)]]
|-
|-
| DE-0254-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 main+sound board] || [http://adb.arcadeitalia.net/?mame=breywood Breywood (Japan revision 2)]
| DE-0254-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 main+sound board] || [http://adb.arcadeitalia.net/?mame=breywood Breywood (Japan revision 2)]
|-
|-
| DE-0257-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 video board] || [http://adb.arcadeitalia.net/?mame=breywood Breywood (Japan revision 2)]
| DE-0257-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [http://adb.arcadeitalia.net/?mame=breywood Breywood (Japan revision 2)]
|-
|-
| DE-0259-0 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 video board] || [[Makyou Senshi (Japan)]]
| DE-0259-0 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [[Makyou Senshi (Japan)]]
|-
|-
| DE-0259-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 video board] || [http://adb.arcadeitalia.net/?mame=gondou Gondomania (US)]<br>[[Gondomania (World)]]
| DE-0259-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [http://adb.arcadeitalia.net/?mame=gondou Gondomania (US)]<br>[[Gondomania (World)]]
|-
|-
| DE-0269-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8 main+sound board] || [http://adb.arcadeitalia.net/?mame=gondou Gondomania (US)]<br>[[Gondomania (World)]]<br>[[Makyou Senshi (Japan)]]
| DE-0269-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 main+sound board] || [http://adb.arcadeitalia.net/?mame=gondou Gondomania (US)]<br>[[Gondomania (World)]]<br>[[Makyou Senshi (Japan)]]
|-
|-
| DE-0286-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8] || [http://adb.arcadeitalia.net/?mame=oscar Psycho-Nics Oscar (World revision 0)] (according to PCB pics)
| DE-0286-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8] || [http://adb.arcadeitalia.net/?mame=oscar Psycho-Nics Oscar (World revision 0)] (according to PCB pics)
|-
|-
| DE-0293-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=birdtry Birdie Try (Japan)]
| DE-0293-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=birdtry Birdie Try (Japan)]
|-
|-
| DE-0297-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=robocop Robocop (World revision 4)]
| DE-0297-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=robocop Robocop (World revision 4)]
|-
|-
| DE-0301-0 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec8.cpp dec8] || [http://adb.arcadeitalia.net/?mame=oscar Psycho-Nics Oscar (World revision 0)] (according to manual)
| DE-0301-0 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8] || [http://adb.arcadeitalia.net/?mame=oscar Psycho-Nics Oscar (World revision 0)] (according to manual)
|-
|-
| DE-0317-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/actfancr.cpp actfancr] || [http://adb.arcadeitalia.net/?mame=actfancr Act-Fancer Cybernetick Hyper Weapon (World revision 3)]
| DE-0317-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/actfancr.cpp actfancr] || [http://adb.arcadeitalia.net/?mame=actfancr Act-Fancer Cybernetick Hyper Weapon (World revision 3)]
|-
|-
| DE-0322-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=bouldash Boulder Dash / Boulder Dash Part 2 (World)]
| DE-0322-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=bouldash Boulder Dash / Boulder Dash Part 2 (World)]
|-
|-
| DE-0323-4 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/dec0.cpp dec0] || [[Midnight Resistance (Japan?)]]
| DE-0323-4 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [[Midnight Resistance (Japan?)]]
|-
|-
| DE-0347-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/cninja.cpp cninja] || [[Caveman Ninja (alternate)]]
| DE-0347-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/cninja.cpp cninja] || [[Caveman Ninja (alternate)]]
|-
|-
| DE-0351-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=captaven Captain America and The Avengers (Asia Rev 1.4)]
| DE-0351-3 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=captaven Captain America and The Avengers (Asia Rev 1.4)]
|-
|-
| DE-0351-4 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=captavena Captain America and The Avengers (Asia Rev 1.0)]
| DE-0351-4 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=captavena Captain America and The Avengers (Asia Rev 1.0)]
|-
|-
| DE-0359-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)]
| DE-0359-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)]
|-
|-
| DE-0360-4 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32 ROMs board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)]
| DE-0360-4 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 ROMs board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)]
|-
|-
| DE-0379-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/boogwing.cpp boogwing] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=boogwingu Boogie Wings (USA v1.7, 92.12.14)]
| DE-0378-2 ||  || CG-5 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/pktgaldx.cpp pktgaldx] || [[Pocket Gal Deluxe (Europe v3.00)]]
|-
|-
| DE-0380-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] || [[Fighter's History (Japan ver 41-04, DE-0380-1 PCB)]]
| DE-0379-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/boogwing.cpp boogwing] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=boogwingu Boogie Wings (USA v1.7, 92.12.14)]
|-
|-
| DE-0380-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistja Fighter's History (Japan ver 41-05, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistuc Fighter's History (US ver 42-03, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistb Fighter's History (World ver 43-05, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthista Fighter's History (World ver 43-07, DE-0380-2 PCB)]
| DE-0380-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [[Fighter's History (Japan ver 41-04, DE-0380-1 PCB)]]
|-
|-
| DE-0395-1 ||  || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasheru Night Slashers (US Rev 1.2, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistj Fighter's History (Japan ver 41-07, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistub Fighter's History (US ver 42-05, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistua Fighter's History (US ver 42-06, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthist Fighter's History (World ver 43-09, DE-0395-1 PCB)]
| DE-0380-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistja Fighter's History (Japan ver 41-05, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistuc Fighter's History (US ver 42-03, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistb Fighter's History (World ver 43-05, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthista Fighter's History (World ver 43-07, DE-0380-2 PCB)]
|-
|-
| DE-0396-0 ||  || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistu Fighter's History (US ver 42-09, DE-0396-0 PCB)]
| DE-0395-1 ||  || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasheru Night Slashers (US Rev 1.2, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistj Fighter's History (Japan ver 41-07, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistub Fighter's History (US ver 42-05, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistua Fighter's History (US ver 42-06, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthist Fighter's History (World ver 43-09, DE-0395-1 PCB)]
|-
|-
| DE-0397-0 ||  || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasher Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasherj Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslashers Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)]
| DE-0396-0 ||  || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistu Fighter's History (US ver 42-09, DE-0396-0 PCB)]
|-
|-
| DE-0406-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/deco32.cpp deco32 AUX board with gun connector] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)]
| DE-0397-0 ||  || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasher Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasherj Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslashers Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)]
|-
|-
| DE-0432-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/drivers/backfire.cpp backfire] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=backfire Backfire! (Japan, set 1)]
| DE-0406-1 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 AUX board with gun connector] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)]
|-
| DE-0407-2 ||  || CG-2 || [https://github.com/mamedev/mame/blob/master/src/mame/sega/hshavoc.cpp hshavoc] || [[High Seas Havoc]]
|-
| DE-0432-2 ||  || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/backfire.cpp backfire] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=backfire Backfire! (Japan, set 1)]
|}
|}

Latest revision as of 17:22, 1 June 2024

Games manufactured by Data East.
DATA EAST page on System16.com

Cross-Reference
PWB number System Other Code MAME driver MAME game name
3002A darwin main board Darwin 4078 (Japan)
3002B darwin ROMs board Darwin 4078 (Japan)
CT-306513 meikyuha ROMs board Meikyuu Hunter G (Japan, bootleg)
DE-0086B-0 DE-0086 GGM-01 progolf video board 18 Holes Pro Golf (set 1)
18 Holes Pro Golf (set 2)
DE-0087C-0 DE-0087B-0 GGM-02 btime main+sound board Disco No.1 (Rev.F)
DE-0087C-0 DE-0087B-0 GGM-02 progolf main+sound board 18 Holes Pro Golf (set 1)
18 Holes Pro Golf (set 2)
DE-0106C-0 DSP-9 btime video board Disco No.1 (Rev.F)
DE-013?C-0 DSP-6C btime video board Burger Time (Data East set 1)
DE-0133C-0 BSI-6C btime main+sound board Burger Time (Data East set 1)
DE-0148-1 SSI-16 liberate main+sound board Pro Soccer
DE-0157-1 CHB-01 liberate ROMs board Pro Soccer
DE-0188-1 DSP-17A liberate video board Pro Soccer
DE-0230-2 no code brkthru main+sound board Break Thru (Tecfri license)
DE-0231-2 no code brkthru video board Break Thru (Tecfri license)
DE-0250-3 no code dec8 main+sound board Captain Silver (World)
DE-0251-2 no code dec8 video board Captain Silver (World)
DE-0254-2 no code dec8 main+sound board Breywood (Japan revision 2)
DE-0257-1 no code dec8 video board Breywood (Japan revision 2)
DE-0259-0 no code dec8 video board Makyou Senshi (Japan)
DE-0259-3 no code dec8 video board Gondomania (US)
Gondomania (World)
DE-0269-1 no code dec8 main+sound board Gondomania (US)
Gondomania (World)
Makyou Senshi (Japan)
DE-0286-2 no code dec8 Psycho-Nics Oscar (World revision 0) (according to PCB pics)
DE-0293-2 no code dec0 Birdie Try (Japan)
DE-0297-3 no code dec0 Robocop (World revision 4)
DE-0301-0 no code dec8 Psycho-Nics Oscar (World revision 0) (according to manual)
DE-0317-1 no code actfancr Act-Fancer Cybernetick Hyper Weapon (World revision 3)
DE-0322-3 no code dec0 Boulder Dash / Boulder Dash Part 2 (World)
DE-0323-4 no code dec0 Midnight Resistance (Japan?)
DE-0347-1 no code cninja Caveman Ninja (alternate)
DE-0351-3 no code deco32 main board Captain America and The Avengers (Asia Rev 1.4)
DE-0351-4 no code deco32 main board Captain America and The Avengers (Asia Rev 1.0)
DE-0359-2 no code deco32 main board Locked 'n Loaded (World)
Locked 'n Loaded (US, Dragon Gun conversion)
Gun Hard (Japan)
Dragon Gun (US)
Dragon Gun (Japan)
DE-0360-4 no code deco32 ROMs board Locked 'n Loaded (World)
Locked 'n Loaded (US, Dragon Gun conversion)
Gun Hard (Japan)
Dragon Gun (US)
Dragon Gun (Japan)
DE-0378-2 CG-5 pktgaldx Pocket Gal Deluxe (Europe v3.00)
DE-0379-1 no code boogwing Boogie Wings (USA v1.7, 92.12.14)
DE-0380-1 no code deco32 Fighter's History (Japan ver 41-04, DE-0380-1 PCB)
DE-0380-2 no code deco32 Fighter's History (Japan ver 41-05, DE-0380-2 PCB)
Fighter's History (US ver 42-03, DE-0380-2 PCB)
Fighter's History (World ver 43-05, DE-0380-2 PCB)
Fighter's History (World ver 43-07, DE-0380-2 PCB)
DE-0395-1 DEC-22VO deco32 Night Slashers (US Rev 1.2, DE-0395-1 PCB)
Fighter's History (Japan ver 41-07, DE-0395-1 PCB)
Fighter's History (US ver 42-05, DE-0395-1 PCB)
Fighter's History (US ver 42-06, DE-0395-1 PCB)
Fighter's History (World ver 43-09, DE-0395-1 PCB)
DE-0396-0 DEC-22VO deco32 Fighter's History (US ver 42-09, DE-0396-0 PCB)
DE-0397-0 DEC-22VO deco32 Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)
Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)
Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)
DE-0406-1 no code deco32 AUX board with gun connector Locked 'n Loaded (World)
Locked 'n Loaded (US, Dragon Gun conversion)
Gun Hard (Japan)
Dragon Gun (US)
Dragon Gun (Japan)
DE-0407-2 CG-2 hshavoc High Seas Havoc
DE-0432-2 no code backfire Backfire! (Japan, set 1)