Category:Data East: Difference between revisions
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Games manufactured by Data East | Games manufactured by Data East.<br> | ||
[https://www.system16.com/museum.php?id=14 DATA EAST page on System16.com]<br> | |||
[[Category:Manufacturer]] | |||
{| border="1" cellpadding="4" cellspacing="0" class="sortable" | {| border="1" cellpadding="4" cellspacing="0" class="sortable" | ||
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!Other Code | !Other Code | ||
!MAME driver | !MAME driver | ||
! | !MAME game name | ||
|- | |||
| 3002A || || || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp darwin main board] || [[Darwin 4078 (Japan)]] | |||
|- | |||
| 3002B || || || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp darwin ROMs board] || [[Darwin 4078 (Japan)]] | |||
|- | |||
| CT-306513 || || || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp meikyuha ROMs board] || [[Meikyuu Hunter G (Japan, bootleg)]] | |||
|- | |||
| DE-0086B-0 || DE-0086 || GGM-01 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/progolf.cpp progolf video board] || [http://adb.arcadeitalia.net/?mame=progolf 18 Holes Pro Golf (set 1)]<br>[http://adb.arcadeitalia.net/?mame=progolfa 18 Holes Pro Golf (set 2)] | |||
|- | |||
| DE-0087C-0 || DE-0087B-0 || GGM-02 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime main+sound board] || [[Disco No.1 (Rev.F)]] | |||
|- | |||
| DE-0087C-0 || DE-0087B-0 || GGM-02 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/progolf.cpp progolf main+sound board] || [http://adb.arcadeitalia.net/?mame=progolf 18 Holes Pro Golf (set 1)]<br>[http://adb.arcadeitalia.net/?mame=progolfa 18 Holes Pro Golf (set 2)] | |||
|- | |||
| DE-0106C-0 || || DSP-9 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime video board] || [[Disco No.1 (Rev.F)]] | |||
|- | |||
| DE-013?C-0 || || DSP-6C || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime video board] || [http://adb.arcadeitalia.net/?mame=btime Burger Time (Data East set 1)] | |||
|- | |||
| DE-0133C-0 || || BSI-6C || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/btime.cpp btime main+sound board] || [http://adb.arcadeitalia.net/?mame=btime Burger Time (Data East set 1)] | |||
|- | |- | ||
| DE- | | DE-0148-1 || || SSI-16 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate main+sound board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer] | ||
|- | |- | ||
| DE- | | DE-0157-1 || || CHB-01 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate ROMs board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer] | ||
|- | |- | ||
| DE- | | DE-0188-1 || || DSP-17A || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/liberate.cpp liberate video board] || [http://adb.arcadeitalia.net/?mame=prosoccr Pro Soccer] | ||
|- | |- | ||
| DE- | | DE-0230-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp brkthru main+sound board] || [http://adb.arcadeitalia.net/?mame=brkthrut Break Thru (Tecfri license)] | ||
|- | |- | ||
| DE- | | DE-0231-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/brkthru.cpp brkthru video board] || [http://adb.arcadeitalia.net/?mame=brkthrut Break Thru (Tecfri license)] | ||
|- | |- | ||
| DE- | | DE-0250-3 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 main+sound board] || [[Captain Silver (World)]] | ||
|- | |- | ||
| DE- | | DE-0251-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [[Captain Silver (World)]] | ||
|- | |- | ||
| DE- | | DE-0254-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 main+sound board] || [http://adb.arcadeitalia.net/?mame=breywood Breywood (Japan revision 2)] | ||
|- | |- | ||
| DE- | | DE-0257-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [http://adb.arcadeitalia.net/?mame=breywood Breywood (Japan revision 2)] | ||
|- | |- | ||
| DE-0259- | | DE-0259-0 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [[Makyou Senshi (Japan)]] | ||
|- | |- | ||
| DE- | | DE-0259-3 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 video board] || [http://adb.arcadeitalia.net/?mame=gondou Gondomania (US)]<br>[[Gondomania (World)]] | ||
|- | |- | ||
| DE- | | DE-0269-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8 main+sound board] || [http://adb.arcadeitalia.net/?mame=gondou Gondomania (US)]<br>[[Gondomania (World)]]<br>[[Makyou Senshi (Japan)]] | ||
|- | |- | ||
| DE- | | DE-0286-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8] || [http://adb.arcadeitalia.net/?mame=oscar Psycho-Nics Oscar (World revision 0)] (according to PCB pics) | ||
|- | |- | ||
| DE- | | DE-0293-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=birdtry Birdie Try (Japan)] | ||
|- | |- | ||
| DE- | | DE-0297-3 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=robocop Robocop (World revision 4)] | ||
|- | |- | ||
| DE- | | DE-0301-0 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec8.cpp dec8] || [http://adb.arcadeitalia.net/?mame=oscar Psycho-Nics Oscar (World revision 0)] (according to manual) | ||
|- | |- | ||
| DE- | | DE-0317-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/actfancr.cpp actfancr] || [http://adb.arcadeitalia.net/?mame=actfancr Act-Fancer Cybernetick Hyper Weapon (World revision 3)] | ||
|- | |- | ||
| DE- | | DE-0322-3 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [http://adb.arcadeitalia.net/?mame=bouldash Boulder Dash / Boulder Dash Part 2 (World)] | ||
|- | |- | ||
| DE- | | DE-0323-4 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/dec0.cpp dec0] || [[Midnight Resistance (Japan?)]] | ||
|- | |- | ||
| DE- | | DE-0347-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/cninja.cpp cninja] || [[Caveman Ninja (alternate)]] | ||
|- | |- | ||
| DE- | | DE-0351-3 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=captaven Captain America and The Avengers (Asia Rev 1.4)] | ||
|- | |- | ||
| DE- | | DE-0351-4 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=captavena Captain America and The Avengers (Asia Rev 1.0)] | ||
|- | |- | ||
| DE- | | DE-0359-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 main board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)] | ||
|- | |- | ||
| DE- | | DE-0360-4 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 ROMs board] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)] | ||
|- | |- | ||
| DE- | | DE-0378-2 || || CG-5 || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/pktgaldx.cpp pktgaldx] || [[Pocket Gal Deluxe (Europe v3.00)]] | ||
|- | |- | ||
| DE- | | DE-0379-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/boogwing.cpp boogwing] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=boogwingu Boogie Wings (USA v1.7, 92.12.14)] | ||
|- | |- | ||
| DE- | | DE-0380-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [[Fighter's History (Japan ver 41-04, DE-0380-1 PCB)]] | ||
|- | |- | ||
| DE- | | DE-0380-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistja Fighter's History (Japan ver 41-05, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistuc Fighter's History (US ver 42-03, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistb Fighter's History (World ver 43-05, DE-0380-2 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthista Fighter's History (World ver 43-07, DE-0380-2 PCB)] | ||
|- | |- | ||
| DE-0432-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/ | | DE-0395-1 || || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasheru Night Slashers (US Rev 1.2, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistj Fighter's History (Japan ver 41-07, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistub Fighter's History (US ver 42-05, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistua Fighter's History (US ver 42-06, DE-0395-1 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthist Fighter's History (World ver 43-09, DE-0395-1 PCB)] | ||
|- | |||
| DE-0396-0 || || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=fghthistu Fighter's History (US ver 42-09, DE-0396-0 PCB)] | |||
|- | |||
| DE-0397-0 || || DEC-22VO || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasher Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasherj Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslashers Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)] | |||
|- | |||
| DE-0406-1 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco32.cpp deco32 AUX board with gun connector] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockload Locked 'n Loaded (World)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=lockloadu Locked 'n Loaded (US, Dragon Gun conversion)]<br>[http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gunhard Gun Hard (Japan)]<br>[http://adb.arcadeitalia.net/?mame=dragngun Dragon Gun (US)]<br>[http://adb.arcadeitalia.net/?mame=dragngunj Dragon Gun (Japan)] | |||
|- | |||
| DE-0407-2 || || CG-2 || [https://github.com/mamedev/mame/blob/master/src/mame/sega/hshavoc.cpp hshavoc] || [[High Seas Havoc]] | |||
|- | |||
| DE-0432-2 || || no code || [https://github.com/mamedev/mame/blob/master/src/mame/dataeast/backfire.cpp backfire] || [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=backfire Backfire! (Japan, set 1)] | |||
|} | |} | ||
Latest revision as of 17:22, 1 June 2024
Games manufactured by Data East.
DATA EAST page on System16.com
Pages in category "Data East"
The following 29 pages are in this category, out of 29 total.