// license:BSD-3-Clause

#ifndef MPFSERVER_H
#define MPFSERVER_H

//the version
#define MPFSERVER_SOFTWARE_MAIN 0
#define MPFSERVER_SOFTWARE_SUB  45

struct stru_lisy_hw {
    char lisy_hw[10];          // LISY Hardware LISY1 or LISY80
    char lisy_ver[10];         // LISY version
    char api_ver[10];          // MPF Server API  version
    unsigned char no_lamps;    // Number of Lamps, current hardware
    unsigned char no_sol;      // Number of Solenoids, current hardware
    unsigned char no_sounds;   // Number of Sounds, current hardware
    unsigned char no_disp;     // Number of Displays, current hardware
    unsigned char no_switches; // Number of Switches, current hardware
    char game_info[10];        // Game Info, Char for System1 & 3Char(Number) for System80
};

#define MPF_MP3_PATH "./hardware_sounds/" //the path to get our MP3 files

#endif /* MPFSERVER_H */
