// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__4432134E_5CC1_4D23_9A76_D334DA24C2EC__INCLUDED_)
#define AFX_STDAFX_H__4432134E_5CC1_4D23_9A76_D334DA24C2EC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
// #define _ATL_APARTMENT_THREADED
#define _ATL_FREE_THREADED

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

// ATL doesn't define this
#define COMMAND_CODE_RANGE_HANDLER(idFirst, idLast, code, func) \
	if(uMsg == WM_COMMAND && code == HIWORD(wParam) && LOWORD(wParam) >= idFirst  && LOWORD(wParam) <= idLast) \
	{ \
		bHandled = TRUE; \
		lResult = func(HIWORD(wParam), LOWORD(wParam), (HWND)lParam, bHandled); \
		if(bHandled) \
			return TRUE; \
	}

#endif // !defined(AFX_STDAFX_H__4432134E_5CC1_4D23_9A76_D334DA24C2EC__INCLUDED)
