Sub Hunter (Model Racing): Difference between revisions

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From Piero Andreini:
From Piero Andreini:
<pre>
<pre>
Memory map is:<br>
Memory map is:
Address Name Pos Fluke CRC<br>
Address Name Pos Fluke CRC
0000-03FF MR21 6F 3620<br>
0000-03FF MR21 6F 3620
0400-07FF MR22 6H 017D<br>
0400-07FF MR22 6H 017D
0800-0BFF MR25 6L 8464<br>
0800-0BFF MR25 6L 8464
0C00-0FFF MR24 6N FD3D<br>
0C00-0FFF MR24 6N FD3D
<br>
 
RAM should be from 1C00 to 1FFF</pre>
RAM should be from 1C00 to 1FFF</pre>
All components are dated "1979", it's a color game (as opposed to B/W Taito's "Depthcharge" or Gremlin's "Sub Hunter"), so we can assume release year to be 1979.
All components are dated "1979", it's a color game (as opposed to B/W Taito's "Depthcharge" or Gremlin's "Sub Hunter"), so we can assume release year to be 1979.

Revision as of 07:13, 9 December 2015

EMU Infos
dumper Piero Andreini
date 18/10/2015
emulator MAME 0.167
dev David Haywood
PCB Infos
name subhuntr on ProgettoEMMA
subhuntr on Arcade Database
description Sub Hunter
year 1979
manufacturer Model Racing

Technical references

CPUs

QTY Type clock position function
2x 2636 Programmable Video Interface
1x 2650 OSC/2 = 1.7897725 MHz 8-bit Microprocessor - main
1x oscillator 3.579545 MHz

ROMs

QTY Type position status
4x 2708 6F,6H,6L,6N dumped
1x N82S115 2B dumped

RAMs

QTY Type position
2x 2101

PLDs

QTY Type position status

Others

Notes

From Piero Andreini:

Memory map is:
Address		Name	Pos	Fluke CRC
0000-03FF	MR21	6F	3620
0400-07FF	MR22	6H	017D
0800-0BFF	MR25	6L	8464
0C00-0FFF	MR24	6N	FD3D

RAM should be from 1C00 to 1FFF

All components are dated "1979", it's a color game (as opposed to B/W Taito's "Depthcharge" or Gremlin's "Sub Hunter"), so we can assume release year to be 1979.

Files

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