Bucky O'Hare (ver EA): Difference between revisions

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!position
!position
!function
!function
|-
|1x || [[68000|MC68HC000FN16]] ||  || N3 || 16/32-bit Microprocessor - main
|-
|1x || [[Z80|Z0840006PSC Z80 CPU]] ||  || F3 || 8-bit Microprocessor - sound
|-
|1x || [[YM2151|YM2151]] ||  || F1 || FM Operator Type-M (OPM) - sound
|-
|1x || [[LA4705|LA4705]] ||  || A1 || Audio Power Amplifier - sound
|-
|10x || [[Konami_custom_chip|005273]] ||  || S1,S2,S3,S10,S11,S12,S13,S14,S15,S16 || Inputs
|-
|1x || [[Konami_custom_chip|051550]] ||  || G1 || Coin counter and reset
|-
|1x || [[Konami_custom_chip|053246A]] ||  || F10 || Sprite generator
|-
|1x || [[Konami_custom_chip|053247A]] ||  || J10 || Sprite generator
|-
|1x || [[Konami_custom_chip|053251]] ||  || M9 || Priority encoder
|-
|1x || [[Konami_custom_chip|053252]] ||  || L4 || CRT timing and interrupt control unit
|-
|1x || [[Konami_custom_chip|054156]] ||  || Q10 || Tilemap generator (to be used in connection with 054157)
|-
|1x || [[Konami_custom_chip|054157]] ||  || P9 || Tilemap generator (to be used in connection with 054156)
|-
|1x || [[Konami_custom_chip|054200]] ||  || P7 ||
|-
|1x || [[Konami_custom_chip|054338]] ||  || J3 || Color mixer for special effects/alpha blending etc
|-
|1x || [[Konami_custom_chip|054539]] ||  || C4 || 8-Channel ADPCM sound generator
|-
|3x || [[Konami_custom_chip|054573]] ||  || U72,U73,U74 || RGB DAC (1x color)
|-
|1x || [[Konami_custom_chip|054574]] ||  || U71 || RGB mixer/DAC/filter?
|-
|1x || oscillator || 3.579545MHz || H14 ||
|-
|1x || oscillator || 24.000000MHz || L15 ||
|}
|}



Revision as of 12:56, 28 August 2018

EMU Infos
dumper Caius
date 16/12/2013
emulator MAME 0.152
dev smf
PCB Infos
name buckyea on ProgettoEMMA
buckyea on Arcade Database
description Bucky O'Hare (ver EA)
year 1992
manufacturer Konami

Technical references

CPUs

QTY Type clock position function
1x MC68HC000FN16 N3 16/32-bit Microprocessor - main
1x Z0840006PSC Z80 CPU F3 8-bit Microprocessor - sound
1x YM2151 F1 FM Operator Type-M (OPM) - sound
1x LA4705 A1 Audio Power Amplifier - sound
10x 005273 S1,S2,S3,S10,S11,S12,S13,S14,S15,S16 Inputs
1x 051550 G1 Coin counter and reset
1x 053246A F10 Sprite generator
1x 053247A J10 Sprite generator
1x 053251 M9 Priority encoder
1x 053252 L4 CRT timing and interrupt control unit
1x 054156 Q10 Tilemap generator (to be used in connection with 054157)
1x 054157 P9 Tilemap generator (to be used in connection with 054156)
1x 054200 P7
1x 054338 J3 Color mixer for special effects/alpha blending etc
1x 054539 C4 8-Channel ADPCM sound generator
3x 054573 U72,U73,U74 RGB DAC (1x color)
1x 054574 U71 RGB mixer/DAC/filter?
1x oscillator 3.579545MHz H14
1x oscillator 24.000000MHz L15

ROMs

QTY Type position status

RAMs

QTY Type position

PLDs

QTY Type position status

Others

Notes

Files

1261